Job Listings

Chair/Assistant Professor of Game Art and Design

Pennsylvania College of Art & Design
Job Location:
Lancaster, Pennsylvania
Digital Arts
Department Chairperson and Faculty Position – Game Art/Game Design Focus

Pennsylvania College of Art & Design is seeking a department chair and full-time faculty member with expertise in Game Art/Game Design to join the Animation & Game Art department. The primary responsibilities of this position will be to provide professional level teaching and instruction to prepare students for a successful career in the animation and/or video game industries, and to assume the administrative responsibilities of the department. The Chair of Animation & Game Art will be a practicing artist in game art and/or game design with outstanding leadership and administrative skills and significant professional experience in the video game industry. Advanced knowledge of the various components of the animation and game art pipelines is preferred, with expertise in industry standard 3D software.

The Animation & Game Art department prepares students for a broad range of career opportunities in the ever-advancing industries of animation and video games. The curriculum provides a balanced introduction to industry pipelines by addressing both the creative and technical aspects of pre-production through post-production. Using cutting-edge, industry-standard software and tools, students learn to conceptualize, develop, produce, and manage projects through a highly structured program that culminates in a completed short film or game project in the Senior year.

The Animation major focuses on the skills and practices most relevant to feature and television animation. Emphasis is placed on effective communication of character-driven stories and concepts through performance animation, imaginative worlds, and appealing design. Students will gain the balanced understanding of physics and psychology, motion and emotion, technical skill and creativity necessary to become successful animation industry professionals.

The Game Art major takes an environment-driven approach to visual storytelling with emphasis on the development of navigable 3D worlds and engaging, interactive narratives. Students will learn how to apply a sophisticated, feature film aesthetic to the creation of environments, characters, vehicles, and props for 3D games. Technical, creative, psychological, and conceptual aspects of game play are addressed.

The successful candidate will be expected to teach 12 contact hours a semester and to mentor students outside of the classroom and studio. General faculty responsibilities include advising students, participating in all assessment and student reviews, supporting department management activities, serving on college committees, and regularly participating in admissions activities. Chair responsibilities include advising students, conducting student reviews, collaborating with other college departments and community partners, curriculum development, academic assessment, managing departmental budget, faculty placement and course scheduling, scheduling guest artists, event coordination, and serving on college committees.

The position begins August 2, 2021 and reports to the Provost and Academic Dean.

Desired Qualifications:
  • Masters degree or equivalent professional experience required
  • College-level teaching experience preferred
  • Expertise in Adobe Creative Suite
  • Expertise in Autodesk Maya and Unreal Engine (UE4)
  • Professional experience at a major game or animation studio
  • Outstanding communication and effective motivation skills targeted to a diverse group of students, colleagues, and community members
  • A team player committed to building and maintaining a professional environment for peers and students
  • Desire to work collaboratively towards the development of shared projects and initiatives.
  • Demonstrated understanding of assessment practices
  • Demonstrated support for a student-centered learning environment
Equivalency Statement
Applicants who do not meet the qualifications as stated above are encouraged to put in writing precisely how their background and experience have prepared them with the equivalent combination of education, training, and experience required for the responsibilities of this position. Statements must include detailed descriptions of skills and expertise obtained through five or more years of professional experience and explain how those acquired skills and knowledge prepare the candidate for effective teaching, academic assessment, and student-centered teaching approaches.

Application requirements:

Applicants must submit the following:
  • Cover letter summarizes industry and educational experience, documents experience with underrepresented and underserved communities, and includes a description of how studio classes can advance diversity, equity, and inclusion for both students and the larger campus community
  • Curriculum Vitae or Resume
  • Link to applicant’s professional website
  • Contact information (email address, phone numbers) for three professional references
  • One pdf file of 10-15 annotated student/mentored works
  • Teaching materials including a sample syllabus, assignment sheet, and rubric
Application materials, along with any questions, should be submitted to

Review of applications will begin immediately. The Pennsylvania College of Art & Design is an equal opportunity employer and affirmative action employer and does not discriminate in compliance with all applicable laws in the admission of students, administration of programs, employment of faculty and staff, and any terms of instruction and employment. We strongly encourage people of color, people with disabilities, veterans, women, LGBTQIA+, and gender non-binary persons to apply.
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